Monday, 14 July 2008
Last week I spend looking and learning on what should be done during the second part of program.
The main feature that should be implemented is easy entity positioning. This means that while moving mouse over terrain it should show preview of entity that will be created. Positioning of entity with mouse was recently implemented by Sean and Erik. So I need to implement showing imaginary preview or bounding box in the world. This carried me in deeply in Ember internals. I’m guessing that this task could simply be solved with some OGRE bits and intercepting some controls but I didn’t find my way to it yet.